Battleground 2042, a game that has been swimming upstream from the moment it launched, needs both new content and some serious fixes, and it needs them snappily. In a major donation made to suckers before moment, inventors hash revealed that players will be getting a little bit of both. ultimately.
In a blog post called Battleground Briefing Development Update, the game’s community director outlines a long laundry list of effects that are coming as part of the game’s seasonal updates, along with a companion to some changes being made to some charts( some of which have formerly been bandied), and some other tweaks being made to everything from player vitality to the game’s important-criticized voice amusement.

As long as that laundry list is much of which was formerly known, it’s just the timing and summation of it all that's rounded up then — the inviting feeling among suckers is that it’s all the kind of stuff that should have been in the game at launch, or if not also released soon latterly. Packaging it all as some kind of series of updates due to hit nearly a time after the game’s release isn't a great look.
The image over shows what’s coming to the game over the coming months, and principally boils down to cutting the 128- player Advance mode RIP to my fave — fixing the game’s vitality and movement, tweaking two charts, and introducing, eventually, some new content, like a new chart, new
Specialist, new munitions and new vehicles.
Commodity differently that’s coming and was mentioned only compactly is that the game’s Specialists are in line for a makeover. The tonal conflict between the game’s grim, climate disaster setting and the slapstick Specialists has been one of the major examens of the game, so DICE are going back to the delineation board and changing both their voice acting and appearance.

Bones will also be changing the look of some of the Specialists, as you can see below where Mackay is turned into a dude who tweets “ cry more, labs, ” and Boris is simply given a gleam up
The dismay among the game’s remaining suckers of which I ’m one — isn't that any of this is bad, or gratuitous. utmost of this stuff looks good, and new charts and vehicles will be welcome! It’s more the packaging and timing of it all. All it does is put into sharp focus just how under-cooked and untreated this game was at launch( commodity I suppose EA would earn nearly all the blame for, as surely hash themselves would have known the state the game was by), and therefore how far it still has to go to match the kind of experience the series is known for.
Written By : Salim Derreche 05/10/2022
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